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Old Dec 18, 2007, 10:32 PM // 22:32   #21
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Quote:
Originally Posted by isamu kurosawa
LFG Shadow's Passage Vanquish

Takes less than 5 minutes.
Zen Daijun after doing An Unwelcome Guest. Just kill a tiger or crane.
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Old Dec 18, 2007, 10:33 PM // 22:33   #22
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Quote:
Originally Posted by Curse You
Zen Daijun after doing An Unwelcome Guest. Just kill a tiger or crane.
Simpsons did it!... I mean.... My warrior...
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Old Dec 18, 2007, 10:33 PM // 22:33   #23
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/Signed

Whichever is added, I don't mind either way. My main recently finished Tyrian Vanquisher, and I'd do them all again with other characters if the reward was more substantial, like this suggestion is suggesting.
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Old Dec 18, 2007, 11:23 PM // 23:23   #24
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And what about those who have already vanquised the area? They would have to vanquish them again?
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Old Dec 18, 2007, 11:31 PM // 23:31   #25
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Quote:
Originally Posted by MithranArkanere
And what about those who have already vanquised the area? They would have to vanquish them again?
yes.

at least they would get the opportunity of obtaining the rewards *cough survivor cough*
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Old Dec 19, 2007, 03:58 AM // 03:58   #26
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I think the chest should be every time you clear an area, and the odds of a rare drop from the chest is dependent on the number of enemies you killed.
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Old Dec 19, 2007, 04:23 AM // 04:23   #27
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Quote:
Originally Posted by A11Eur0
I think the chest should be every time you clear an area, and the odds of a rare drop from the chest is dependent on the number of enemies you killed.
/signed (conditional)
I agree if you are planning on on putting the chests in every area you vanquish, the rewards you reap should be proportional to the amount of work you did in the area just like the end reward you already recieve. It sounds like a simple and inviting idea I like it.
However no "End-Chest" due to the fact of the amount of rewards you have already recieved from the 80+ chests you have previously opened.
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Old Dec 19, 2007, 04:31 AM // 04:31   #28
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/signed, nice idea

Make it "one opening only" instead of "first vanquish", so people who've already vanquished can still get these rewards though.
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Old Dec 19, 2007, 04:32 AM // 04:32   #29
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this would too late for many of us, such as myself (Legendary Vanquisher less than a week ago), so if there would be some way to make it retroactive, then /signed
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Old Dec 19, 2007, 04:54 AM // 04:54   #30
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/signed
Vanquishing rewards are pathetically small considering how difficult some areas can be.
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Old Dec 19, 2007, 05:12 AM // 05:12   #31
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/signed

This'd be motivation to vanquish, which I'd certainly like to see.
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Old Dec 19, 2007, 07:33 AM // 07:33   #32
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Either the first would work or simply increase the amount of gold rewarded for vanquishing an area.
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Old Dec 19, 2007, 08:04 AM // 08:04   #33
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someone mentioned this before. /signed to it.

I believe they said...


Vanquish Gwen = mini Gwen

Vanquish NF = Margornite paladin guy thingy

Vanquish Cantha = mini Tengu

Vanquish Tyria = mini ice imp
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Old Dec 19, 2007, 09:08 AM // 09:08   #34
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The gold awarded for vanquishing is very poor, so i think something like this could motivate more people.

/signed
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Old Dec 19, 2007, 09:17 AM // 09:17   #35
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Maybe unlock more 'hidden treasure' locations on that continent?
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Old Dec 19, 2007, 09:29 AM // 09:29   #36
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/signed for idea 1, non-repeatable.
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Old Dec 19, 2007, 09:48 AM // 09:48   #37
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How about if a nice big chest appeared in HoM after you had finished vanquishing a continent and you would get something really special from it? That way all the people who have already vanquished the areas could get a reward for their effort too and it would motivate people to vanquish all the areas, not just the easy ones.
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Old Dec 19, 2007, 09:51 AM // 09:51   #38
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signed..I also made an Idea how to improve vanguishing and making it more interesting b< better reward...

but somehow haven't seen so much that XD
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Old Dec 19, 2007, 10:15 AM // 10:15   #39
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I also think vanquishing should be more rewarding - me and my friends we got everything done even before gold-per-creature-killed "reward" was increased, when it was a joke that after 2-3h of heavy fights we were getting some 1,x plat.
Instead of vanquisher's chest, however, I'd rather prefer to have merchant discounts - i don't understand why ppl who play AB in factions can buy lockpicks @ 1,2k and i, who saved all the continents have to pay merchants regular fees?

Give merch discounts to the vanquishers!
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Old Dec 19, 2007, 11:43 AM // 11:43   #40
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Quote:
Originally Posted by Matt_Night
I also think vanquishing should be more rewarding - me and my friends we got everything done even before gold-per-creature-killed "reward" was increased, when it was a joke that after 2-3h of heavy fights we were getting some 1,x plat.
Instead of vanquisher's chest, however, I'd rather prefer to have merchant discounts - i don't understand why ppl who play AB in factions can buy lockpicks @ 1,2k and i, who saved all the continents have to pay merchants regular fees?

Give merch discounts to the vanquishers!
For me it took less than 2h to vanquish arbor bay ~450 foes and got total ~2,25k money and sold shit to get 7k more.
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